Small Interactions from Ishac Bertran on Vimeo.
Small Interactions captured at Copenhagen Institute of Interaction Design.
Footage and Edition: Ishac Bertran
Music: Four Tet - Love Cry
Small Interactions from Ishac Bertran on Vimeo.
Small Interactions captured at Copenhagen Institute of Interaction Design.
Footage and Edition: Ishac Bertran
Music: Four Tet - Love Cry
The finalists of the IXDA Student Competion have been announced with 2 of 5 of the projects coming from the CIID/DKDS Interaction Design Pilot Year: Kevin Cannon/Tobias Toft’s Nokia project (Future Mobile Interfaces) and Adam Little’s thesis (Get Together). Eilidh Dickson was awarded an honourable mention for her thesis (Life is an Act of Balance).
‘The competition had over 40 entries, representing university programs in Australia, China, Columbia, Denmark, India, the Netherlands, South Korea, Taiwan, and the United States. Of those many entries, five have earned a full scholarship to Interaction10, as well as the opportunity to compete for the Grand Prize: a Dell Tablet Laptop. The Runner-up will receive a Dell Mini Netbook. Continue reading >
Guerilla Intervention from Pedro Andrade on Vimeo.
On the 18th Dec 2009, the Interaction Design Programme staged a Guerilla Intervention at Klimaforum09. The students demonstrated the projects they created as part of a two-week ‘Performative Design, Wearable Technology and Sustainability’ workshop.
‘Performative Design was a creative workshop focusing on the body within projected and far-flung future scenarios. With the UN conference for climate change on our doorstep, performative pioneers (students) focused on body-centric wearable design in the context of climate, environment and sustainability. Students challenged, developed and explored the role of the wearable artifact as a device for protection, connection, enhancement, shelter and survival within their own environmental future-narrative.’
All of the projects will be posted on a microsite soon!
Representing complex relationships, new behaviours and attitudes are an integral part of interaction design. These can be represented through many means including sketching, making physical prototypes, etc., but capturing the journey over time requires a linear medium like video.
Prototypes help validate the value of new ideas and test initial assumptions. Prototypes can also help to convince others and yourself. Early and rapid prototypes require low resource and time investment. It provides faster feedback and a participatory approach to developing your ideas. It also provides early validation of ideas in the development life-cycle and creates a platform for constructive discussions.
This course aims to impart basic skills in manipulating the medium of video in a fluid and effective way. It also tries to build understanding as to why one should prototype ideas, to what degree and how.
Here are some of this year’s videos:
Jennifer Kay and Shruti Ramiah.
Pedro Andrade and Anders Højmose.
Ishac Bertran and Eric Norman Stevenson.
Laura Boffi and Ulrik A. Hogrebe.
David Sjunnesson and Mary Huang.
Interaction Design Pilot Year Graduation from eilidh dickson on Vimeo.
The Interaction Design Pilot Year aimed to be a fast paced, collaborative, experimental and energetic year, and the last three months have been no exception to this. Since June, the pilot year students have been working on their final year projects - a chance for them to go solo, put all they have learned into practice and further develop who they are as individual designers. Continue reading >
Dennis Paul and Patrick Kochlik from The Product were here in Copenhagen to teach a two-week skills course in Computational Design on the pilot year. David A. Mellis took the opportunity to find out a little more about what makes them tick. Continue reading >